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Space Jam

My first-ever coding project: a classic asteroid shooter built in Scratch.

Developed during the summer of 8th grade, Space Jam was the project that kicked off my coding journey. It’s a simple asteroid shooter, inspired by a typing game I used to play, and was built entirely using Scratch, MIT’s block-based programming tool.

While the game was simple, it was a significant milestone. I created it while taking Harvard’s CS50 course through edX and proudly submitted it as my final assignment, marking the official start of my passion for building things with code.

landing screen of Space Jam

landing screen of Space Jam